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NaturalVision ✪ Photorealistic GTA V 2.2

Preuzmi
Razed
Watch the NaturalVision 2.0 Video Trailer

High-Resolution Image Gallery

INSTALL GUIDE VIDEO

NaturalVision is the result of greatly utilizing ReShade, ENB, VisualSettings and TimeCycle files in combination with the VisualV mod. The goal was to try and make GTA5 look as photorealistic as possible. Over 400 hours of work was put into Version 2.0, which is a complete overhaul of the original mod.

Although this was built on top of VisualV's files, there have been numerous changes made to the environmental weathers, lighting, timecycle and colors in order to improve the aspect of realism. The tonemapping has also been adjusted through VisualSettings and ReShade to try and mimic how we view the real world through our eyes.

Please leave your feedback in the comments section.

This mod requires VisualV in order to properly work.
You can download it at this link.
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Install guide is included in the super detailed "README" file within the download.

Currently available in English, Russian and German but additional language support will be added soon.


Please read everything carefully in the readme before commenting about an issue. There is a good amount of useful information in there that should help you troubleshoot your issues and also answer your questions.

In regards to minimum or maximum specs:
The only thing that matters is how you run currently run GTAV without mods and the FPS you're averaging. Take that and subtract the framerate by 5 or 10, depending on which version you decide to use.
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Changelog

v2.2

- Updated the README with new instructions (Step 4 and Step 5)
- Modified sky / fog colors in ExtraSunny and Clear weather
- Tweaked directional lighting to provide a warmer feel during daytime
- New night time lighting in all weathers
- Fixed Deband ReShade issue causing night time to be pitch black in certain areas
- Adjusted traffic light corona size for more visibility during daytime
- Increased wind in Rain and Thunder weathers
- Adjusted the type of Clouds appearing in-game
- Recreated the Main ReShade Preset from scratch. Balanced and performance friendly.
- Various ENB and visualsettings lighting tweaks
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Credits:
Rockstar Games & Rockstar North
VisualV (_CP_ & robi29)
ReShade 3.0 Team (Crosire, MartyMcFly, Ganossa, Ceejay and others)
ENBSeries Dev (Boris Vorontsov)

Special Thanks
Frazzlee
Elimina
Laczarus
Quentin Tarantino
turtlevan
OptioNz
young hollow

...and many other people (both friends and family) that helped provide feedback, beta test or supported me.
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Recommended Mods:

Your game won't look like mine until you grab a few extra mods that are sure to enhance your GTAV experience. Here is what I recommend...

L.A Roads 2.0 Mod
L.A Roads 2.0 Patch

https://www.gta5-mods.com/misc/l-a-vegetation-oiv-installer-cryhd-frazzlee

Real Freeway Signs Mod

advancedblur.asi from the VisualV 'optional' folder

Environmental Emergency Lights

Corona Begone

For a full list of recommended mods, check out the readme
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Please do not redistribute these files without my permission. Thanks!
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Prvo dodano: 25. Srpanj 2016.
Nadograđeno: 4. Siječanj 2017.
Last Downloaded: prije 13 minuta
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3750 komentara

  • E4fccc nv
    Razed
    Okačeni komentari

    **ANNOUNCEMENT**

    Hi everyone, there is a big update that I've been slowly working on for the past month. It's called "NaturalVision Remastered" and has a targeted release of late February / early March. All the weathers are modified in it, not just the extrasunny and clear weather. This update was inspired by various games including GTA4, Forza Horizon 3 and Watch_Dogs - taking the most realistic lighting aspects from those games and trying to recreate the look in GTAV's various weathers.

    In v2.2 the sky colors looked very weird and did not fully represent Los Angeles, so I've gone back and recreated most of the sky/fog colors which was a lot of work. I've also increased fog density in certain weathers, adjusted the overall fog, modified clouds, tweaked ambient lighting, added godrays, modified in-game tonemapping and so much more. The ReShade stuff was also modified and there is a major performance boost. Revisiting every major weather has really helped shape this update. Even without ReShade, the mod still holds up on its own this time around and I stand by these words. I look forward to sharing it with everyone when it's ready.

    You can view screenshots for NaturalVision Remastered at the following link:
    https://www.flickr.com/photos/137735387@N03/albums/72157679291777445

    All screenshots were taken at 4k resolution and then resized to my monitor's resolution. The gallery will be updated frequently so feel free to follow it. Trust me, you will like this update.

    26. Siječanj 2017.
  • Cfda8e img 4649

    @Razed hey man don't feed the trolls, this looks really awesome. Keep up the good work and don't let that little kid put you down

    1 hour ago
  • E4fccc nv
    Razed
    1 hour ago
  • 8d97f9 download (1)

    @Razed Any screenshot about the rain weather?

    18 hours ago
  • Michael2

    @Razed Plz give a link of NV 2.0 :)

    17 hours ago
  • B4e1b8 untitled 2

    @Abhi123 Here are older versions provided in NV 2.2 Readme.
    NaturalVision 1.1 - https://goo.gl/WqkKya
    NaturalVision 1.2 - https://goo.gl/PZ6d9g
    NaturalVision 1.3 - http://goo.gl/k5XMME
    NaturalVision 1.4 - https://goo.gl/scQQug
    NaturalVision 2.0 - https://goo.gl/Tr22pV
    NaturalVision 2.1 - https://goo.gl/MI8keP
    @Razed Maybe you can add these links in the description as lot of people want the old version.

    15 hours ago
  • Michael2

    @Stelassin Thnx buddy ;)

    11 hours ago
  • Michael3

    @Razed Hey man, I was wondering, since you seem to be doing a lot of tweaking with the various visual files, would it be possible to add reflections of the cars in the rain puddles, perhaps as an optional extra or is that locked away deep in the game code?

    10 hours ago
  • E4fccc nv
    Razed

    @Sethos I think that is beyond what me or anyone else on this site can do. It's a much sought after thing but would require editing the shader code and decompiling it. Earlier this year I got in touch with the person behind the 3DMigoto project and he offered to introduce me to someone he referred to as a really good shaderhacker that could possibly achieve this, but I didn't pursue it any further.

    9 hours ago
  • 618e5d fsociety by rabbitran d9bcg08

    @Razed Cool. I hope this mod release sooner than later.

    But i'd like to ask a "final" question. I'm not asking the reshade feature "entirely" but i'd like to use SMAA over MSAA due to the performance gain, And with less quality loss.
    So Upon this question, Can you provide me (Or maybe anyone, if you like) a reshade/ENB with only SMAA feature? Thanks for the response

    9 hours ago
  • Hipster

    And whats the release date?

    9 hours ago
  • 8d97f9 download (1)

    @Razed Thanks for the screenshot.It looks amazing,cannot wait for the release!

    9 hours ago
  • Default

    Hey @razed - great work on this mods pal, don't let others drive you down cause they know nothing about modding and expect everything done for them - I appreciate your mods and will continue to do so - is there any news on a NVRM release closer? ;) Love the screens you revealed so far - makes this game even more realistic! :)

    -S

    8 hours ago
  • F80b68 tuga

    @Razed Hello, i'm a big fan of NaturalVision but its a little hard to install it, could i make a simple drag and drop version and post it? (With all credits for sure)

    7 hours ago
  • Michael3

    @Razed Alright, thanks for the quick reply, guess that will be a dream feature for the foreseeable future :)

    6 hours ago
  • B4e1b8 untitled 2

    @Sethos I think Watch Dogs 2 already has that feature on all surfaces like glass, cars, water etc. Not sure about it but I heard it somewhere.

    5 hours ago
  • Default

    @LeTuga Remastered is an .oiv file from what I can tell, Razed will elaborate I'm sure.

    4 hours ago
  • Default

    @VancityD I prefer SMAA myself and I don't think it would be too hard to install reshade and just enabling SMAA yourself if needed. You could probably install the reshaded version and in the reshade menu disable everything but smaa I suspect.

    4 hours ago
  • Cd2f7e hauptcharakter aiden[1]

    @Stelassin Yup , WD2 Uses Screenspace reflections which reflect everything
    @Sethos Not possible until someone decompiles the shader's or edits them somehow

    3 hours ago
  • B4e1b8 untitled 2

    @HeySlickThatsMe That's cool. Then I think GTA VI is gonna be a masterpiece.

    1 hour ago
  • Tubeguy

    @Stelassin GTAVI not out because Leslie Benzies do new game rival GTA http://www.polygon.com/2017/1/26/14398978/everywhere-interview-leslie-benzies-matthew-smith

    1 hour ago
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